workspace-spawn-failed
An advisory by default: it explains, and blocks nothing, on a spawn the workspace's rule could not judge, so only the built-in rules graded it.
What it catches
A spawn the workspace's rule could not judge, so only the built-in rules graded it.
Why
A workspace spawn rule that fails to load or errors judges nothing, and a spawn or continuation reaching a verdict without it must say so rather than read as fully judged. The first notice in a session names each failing side and its error; a repeat is one line naming what applied. It stands alone only when the built-in rules passed the call; on any other verdict the note is appended to that verdict. A workspace cannot set it: magus\guard.builtins refuses the name, since the notice is how the workspace learns its own rule judged nothing.
Default and override
This rule always takes the decision advise. A workspace cannot set it:
naming it in magus\guard.builtins fails to load, because the rule is how a workspace
learns that a rule of its own judged nothing.
Seeing it
A verdict names its rule in brackets, which is how you got here:
advise [workspace-spawn-failed]: ...
magus describe rule workspace-spawn-failed prints the same entry at a terminal, and
magus describe rules lists every rule this workspace enforces.
See also
- All rules - what this workspace enforces, deny first
- The guard - how a verdict is reached and wired
- Setting a built-in rule - how a workspace changes this default